Those ships will always be optimal battle ships, but some groups will allow you to use cheaper battleships such as the Hyperion and the Maelstrom. DPS and snipers will always be battleships, some sniper ships include Nightmares and Machariels, and a close range DPS ship is the Vindicator. Groups are usually either always armor or always shield fit. Fits vary by each group, and you will have to check the group’s website or channel for the fitting. Staging plays no significant role in incursions, it is simply where to go to get to the incursion region.įirst you have to choose what type of ship you want to fly: DPS, sniper, or logistics. Some of the influence penalties are reduced damage, reduced resists, 50% decrease in CONCORD bounties (influence doesn’t affect this), and cynosural field jammers (even at 0% influence, which is the best influence). You can make the influence in the region go up by doing incursion sites. The more warzone control, or influence in the region, the more the penalties won’t have effect. This will show you the region, the staging system, and the warzone control. To find what region incursions are in, go to your ‘Journal’ in the Neocom menu, then click the ‘Incursions’ tab. How do I start? And How Do Incursions Work? For example, if you are in a headquarter site, and there are 41 people at the site when it is completed (the max is 40 in highsec, the amount of people per site also varies by sec status) then the payout will be decreased for every extra person. The harder sites also require more people to complete, but if there are more people on the site than are allowed for max payout, then there will be less payout per person. The lower the security status of the systems that the incursion takes place in, the more payout there is per site. The mothership site can be run after a certain amount of sites have been completed. There are four types of incursion sites, from lowest to highest payout: scout, vanguard, assault, and headquarters. ISK is paid out after the site is complete, and Concord LP is rewarded after the incursion ends. Generally, the more difficult the sites are, the more the payout is. Incursions are always done in fleets, while fleet size and payout depend on site difficulty. Usually, the FCs in the incursion groups take the drop and auction it off to the players. The site types vary in the different systems of the region being invaded, and after enough are cleared, you can go to the mothership site and destroy the mothership, thereby ending the Incursion and netting yourself a large payout with some expensive drops to boot. In incursions, the Sansha Nation invade a whole region and you can fight them at specific incursion sites. Incursions are automated PvE events that occur all over New Eden. There’s also a good chance they might be able to sell you an old incursion ship at a bargain price, getting you undocked and earning money. They will show you what guides and fittings you can use, along with the skills needed. Joining a group will allow you to get started much more easily as people in them are very helpful. Personally, when I started running incursions, it was tough and I didn’t know what skills I had to train to meet the minimum requirements nor what ships I should use However, when I joined a group, that all changed. There are many incursion communities throughout the world and in various time zones, so you don’t have to worry about staying up late at night to catch a group in a different time zone. Running incursions is a great way to make ISK quickly if you have the proper skillset and capital to get a ship to start with. Getting Started in Incursions Nicolas Ikama on Share Tweet
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